@trq212: Just about 1 year ago I posted one of the first posts about using Claude Code to make videos. Each of these actually to…

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Summary

A user reflects on using Claude Code for video creation a year ago and shares a thread on how to do it, demonstrating progress in AI-assisted coding.

Just about 1 year ago I posted one of the first posts about using Claude Code to make videos. Each of these actually took a long time to iterate with Claude and get right, pointing out details that were wrong, etc. Crazy how far things have come.
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Cached at: 09/27/26, 05:22 PM

Just about 1 year ago I posted one of the first posts about using Claude Code to make videos.

Each of these actually took a long time to iterate with Claude and get right, pointing out details that were wrong, etc.

Crazy how far things have come.

@trq212 This one hit home. Claude Code also cut my game’s trailer: it recorded the three.js scene, trimmed with ffmpeg, and synthesized every sound effect in WebAudio, so the project has zero audio files. It still took a few rounds of “that frame is cluttered”

Hey @trq212 you are pretty much up @AnthropicAI can you explain how it is possible that when Opus 5.5 was released it was such a beast and only one update later(24hours) the model behaves less capable why are you guys doing this? can you please elaborate?

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