Holo4D: Holistic 4D Reconstruction as Geometric Control for Video Diffusion

Hugging Face Daily Papers Papers

Summary

Holo4D is a video reshooting framework that uses reconstructed 3D trajectory scaffolds to guide a pretrained video diffusion model for novel-view video synthesis, preserving scene geometry and motion while generatively completing unseen regions without retraining the generator.

Synthesizing a monocular video from a new camera trajectory requires preserving the observed scene geometry and motion while completing regions that become newly visible. Feed-forward 4D reconstructors recover the structure of the observed scene, whereas video diffusion models provide a generative prior for completing unseen content. We introduce Holo4D, a video reshooting framework that uses reconstructed 3D trajectories as a holistic source-view 4D scaffold. We project these trajectories into the requested views and encode their geometry and source appearance to guide a pretrained video diffusion model. Together with the source video and target cameras, the scaffold grounds generation in reconstructed observations while leaving unsupported regions to the generative prior. Experiments demonstrate the value of trajectory-based conditioning for camera control and novel-view synthesis. The framework accommodates different 4D reconstructors without retraining the video generator, allowing it to benefit from future advances in source reconstruction. More details can be found in our project page.
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Paper page - Holo4D: Holistic 4D Reconstruction as Geometric Control for Video Diffusion

Source: https://huggingface.co/papers/2610.25276

Abstract

Holo4D guides video diffusion with reconstructed 3D trajectory scaffolds to synthesize novel-view videos while preserving geometry and motion.

Synthesizing a monocular video from a new camera trajectory requires preserving the observed scene geometry and motion while completing regions that become newly visible. Feed-forward4D reconstructorsrecover the structure of the observed scene, whereasvideo diffusion modelsprovide a generative prior for completing unseen content. We introduce Holo4D, a video reshooting framework that uses reconstructed3D trajectoriesas a holistic source-view4D scaffold. We project these trajectories into the requested views and encode their geometry and source appearance to guide a pretrained video diffusion model. Together with the source video and target cameras, the scaffold grounds generation in reconstructed observations while leaving unsupported regions to the generative prior. Experiments demonstrate the value oftrajectory-based conditioningfor camera control andnovel-view synthesis. The framework accommodates different4D reconstructorswithout retraining the video generator, allowing it to benefit from future advances in source reconstruction. More details can be found in our project page.

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