HelloWorld: Enabling Socially Interactive Characters in Video World Models

Hugging Face Daily Papers Papers

Summary

HelloWorld is a video world model that enables socially interactive characters, allowing users to prompt on-screen characters to respond via a single button press. It uses self-distillation and training-free cross-attention masking to naturalize interactions, and introduces HelloWorldBench for evaluation.

Despite the remarkable recent progress of video world models, social interaction between users and the characters within these worlds remains unsupported. To fill this gap, we present HelloWorld, a video world model that enables social interaction with in-world characters. With a single button press, users can prompt the on-screen character to respond toward the camera, e.g., turning to the viewer, waving, nodding, or speaking a short greeting. To make these interactions natural, we propose a self-distillation pipeline that finetunes the video generation model on data synthesized by itself. Each synthesized clip contains both social interactions and camera motion, allowing the model to learn camera-pose conditioning without degrading interaction quality. At inference, we further introduce a training-free module that determines when the interaction occurs. Upon a button press, it modulates the cross-attention masks of the DiT so that the interaction-related text prompt attends only to the frames within the press window, temporally localizing the character's response. We further build HelloWorldBench, a 400-sample benchmark with three social interaction metrics alongside three conventional metrics, for evaluation. Experiments demonstrate that HelloWorld surpasses a variety of baselines in interaction quality, while maintaining state-of-the-art picture aesthetics and camera-pose following. Project page: https://github.com/AlayaLab/HelloWorld
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Source: https://huggingface.co/papers/2608.05070

Abstract

Despitetheremarkablerecentprogressofvideoworldmodels,socialinteractionbetweenusersandthecharacterswithintheseworldsremainsunsupported.Tofillthisgap,wepresentHelloWorld,avideoworldmodelthatenablessocialinteractionwithin-worldcharacters.Withasinglebuttonpress,userscanprompttheon-screencharactertorespondtowardthecamera,e.g.,turningtotheviewer,waving,nodding,orspeakingashortgreeting.Tomaketheseinteractionsnatural,weproposeaself-distillationpipelinethatfinetunesthevideogenerationmodelondatasynthesizedbyitself.Eachsynthesizedclipcontainsbothsocialinteractionsandcameramotion,allowingthemodeltolearncamera-poseconditioningwithoutdegradinginteractionquality.Atinference,wefurtherintroduceatraining-freemodulethatdetermineswhentheinteractionoccurs.Uponabuttonpress,itmodulatesthecross-attentionmasksoftheDiTsothattheinteraction-relatedtextpromptattendsonlytotheframeswithinthepresswindow,temporallylocalizingthecharacter’sresponse.WefurtherbuildHelloWorldBench,a400-samplebenchmarkwiththreesocialinteractionmetricsalongsidethreeconventionalmetrics,forevaluation.ExperimentsdemonstratethatHelloWorldsurpassesavarietyofbaselinesininteractionquality,whilemaintainingstate-of-the-artpictureaestheticsandcamera-posefollowing.Projectpage:https://github.com/AlayaLab/HelloWorld

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