RoTA-Bench: Evaluating 3D Spatial Reasoning through Interactive Projection Alignment
Summary
RoTA-Bench 是一个评测视觉-语言模型将 2D 观察转化为精确 3D 旋转控制能力的基准,通过交互式投影对齐任务揭示了显著的人机差距(GPT-5.6-Sol 仅 17% 成功率,而人类参与者 100% 完成)。
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Paper page - RoTA-Bench: Evaluating 3D Spatial Reasoning through Interactive Projection Alignment
Source: https://huggingface.co/papers/2610.17665
Abstract
Vision-language models struggle to convert 2D visual observations into precise 3D rotational control, showing large gaps versus humans in projection alignment tasks.
Canvision-language modelsturn 2D observations into 3D understanding that supports precise action? This requires inferring object geometry, anticipating the effects of rotation, and refining actions through visual feedback. We introduce RoTA-Bench to evaluate these abilities through interactive3D-to-2D projection alignment. Given a target silhouette, a model observes a rotated object and chooses successive rotations to recover the target projection within a limited action budget. Our automated pipeline constructssilhouette-preserving 3D objectsfrom 2D icons and usesreversible initializationto guarantee solvability, yielding 674 tasks and a stratified 100-task test set. Empirically, we find that (i) a substantial human-model gap persists: GPT-5.6-Sol succeeds on only 17% of tasks, whereas 20 undergraduate participants collectively complete the test set four times with a 100% success rate; (ii) image-space and pose-space progress can diverge: at matched states, the model more often improves silhouette overlap while worsening pose alignment than humans (19.4% vs. 10.9%); and (iii)fine-grained controlis sensitive to interaction history: removing it leaves 96.8% of the model’s actions at a coarse 30-degree step size and sharply reduces observed task success. These findings highlight the challenge of converting visual evidence into precise 3D control, beyond recognizing or matching individual images.
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