@alin_zone: Claude Code and Codex, stop choosing between them. Instead of agonizing over which to use, let them divide the work—one writes, one reviews. Working together is smoother than using either alone. This post covers my own workflow: Claude Code handles writing, Codex handles reviewing. The entire collaboration takes about five steps, and you make the final call.

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Introduces a workflow: using Claude Code for writing code and Codex for code review. The two complement each other more efficiently than using either alone. The entire process takes about five steps, with the final decision left to the developer.

Claude Code and Codex, stop choosing between them. Instead of agonizing over which to use, let them divide the work—one writes, one reviews. Working together is smoother than using either alone. This post covers my own workflow: Claude Code handles writing, Codex handles reviewing. The entire collaboration takes about five steps, and you make the final call. https://t.co/rcc8HLqGHQ
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Cached at: 06/11/26, 09:44 PM

Claude Code and Codex — stop trying to choose between them. Instead of agonizing over which one to use, let them split the work: one writes, one reviews. Together they’re smoother than either alone.

This post covers my actual workflow: Claude Code handles the writing, Codex handles the review. The whole setup takes about five steps, and you make the final call. https://t.co/rcc8HLqGHQ

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@huoshan007: Guys, many projects aren't poorly written by Codex; it's that you haven't thought it through yourself. When I encounter vague requirements, I prefer to start with this: 'Don't write code yet. Ask me five key questions consecutively, point out contradictions directly; finally, compile a requirements list and wait for my confirmation before proceeding.' This is very effective. It forces 'I kind of want' into 'specific...'

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The tweet suggests that when using Codex, first have it ask key questions to clarify vague requirements, compile a requirements list, and then start coding to improve efficiency and reduce rework.