@huoshan007: Guys, many projects aren't poorly written by Codex; it's that you haven't thought it through yourself. When I encounter vague requirements, I prefer to start with this: 'Don't write code yet. Ask me five key questions consecutively, point out contradictions directly; finally, compile a requirements list and wait for my confirmation before proceeding.' This is very effective. It forces 'I kind of want' into 'specific...'

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Summary

The tweet suggests that when using Codex, first have it ask key questions to clarify vague requirements, compile a requirements list, and then start coding to improve efficiency and reduce rework.

Guys, many projects aren't poorly written by Codex; it's that you haven't thought it through yourself. When I encounter vague requirements, I prefer to start with this: 'Don't write code yet. Ask me five key questions consecutively, point out contradictions directly; finally, compile a requirements list and wait for my confirmation before proceeding.' This is very effective. It forces 'I kind of want' into 'what specifically needs to be done'. For large projects, first let it act as a product manager, then as a programmer. Reducing rework is much more useful than urging it to be faster.
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Hey folks, often it’s not that Codex writes poor code — it’s that you yourself haven’t clearly thought things through.

When I run into vague requirements, I prefer to drop this prompt first:

“Don’t write code yet. Ask me five of the most critical questions, point out any contradictions directly, then compile everything into a requirements checklist. Wait for my confirmation before you start.”

This works surprisingly well.

It hammers down vague ideas into “exactly what needs to be done.”

For big projects, use it first as a product manager, then as a programmer. Less rework, and way more effective than just rushing it to move faster.

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