@akshen121: Gave @cognition Devin Terminal (Cli) a try: build a full skribbl. io clone from scratch. Multiplayer drawing game, Node…

X AI KOLs Following Tools

Summary

A developer used Devin Terminal CLI with a multi-model subagent setup to build a full multiplayer drawing game from scratch, demonstrating the agent's capability.

Gave @cognition Devin Terminal (Cli) a try: build a full skribbl. io clone from scratch. Multiplayer drawing game, Node + Socket. io backend, Next.js frontend with Canvas, Redis + Postgres, docker compose, Playwright e2e tests, anti-cheat, mobile responsive. Used the multi-model + subagent setup. Opus 4.7 as the planner, 4 implementation subagents in parallel (SWE-1.6 for backend, Gemini for frontend, GPT-5.5 for tests), 3 read-only subagents for research. /plan locally → /handoff to cloud It worked for long and after sometime came up with working app tested and full video. This is so cool!
Original Article
View Cached Full Text

Cached at: 05/25/26, 06:33 AM

Gave @cognition Devin Terminal (Cli) a try: build a full skribbl. io clone from scratch.

Multiplayer drawing game, Node + Socket. io backend, Next.js frontend with Canvas, Redis + Postgres, docker compose, Playwright e2e tests, anti-cheat, mobile responsive.

Used the multi-model + subagent setup. Opus 4.7 as the planner, 4 implementation subagents in parallel (SWE-1.6 for backend, Gemini for frontend, GPT-5.5 for tests), 3 read-only subagents for research.

/plan locally → /handoff to cloud

It worked for long and after sometime came up with working app tested and full video. This is so cool!

Similar Articles