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The author demonstrates how to use Codex's GPT-6 Sol and Combos CLI to create an online co-op version of a childhood game, detailing the iterative process from idea to deployment.
Lucida proposes a method for composable indoor scene reconstruction that distributes requirements across parsing, generation, and placement using a VLM policy to create high-fidelity editable replicas from cluttered captures.
Magpie is a real-time generative rendering system for interactive games that separates gameplay logic from visual generation to reduce asset production costs and preserve interactive designability.
A comprehensive pipeline for generating assets using local AI models, enabling offline creation of 3D models, textures, and other digital assets.
Sony Interactive Entertainment announced plans to integrate generative AI into game development to boost content volume and diversity while automating repetitive tasks like 3D modeling and animations. The company emphasizes that AI will augment human creativity rather than replace developers, citing internal tools already deployed across its studios.