diffusion

Tag

Cards List
#diffusion

VideoMDM: Towards 3D Human Motion Generation From 2D Supervision

Hugging Face Daily Papers ↗ · 2026-06-11 Cached

VideoMDM trains 3D human motion priors from 2D poses using a diffusion framework with 2D reprojection loss and 3D motion regularizers, achieving near-3D supervised performance without requiring 3D ground truth.

0 favorites 0 likes
#diffusion

DiffusionGemma

Simon Willison's Blog ↗ · 2026-06-10 Cached

Google released DiffusionGemma, an open-weight text generation model (26B parameters, 4B active) under Apache 2 license, demonstrating high inference speeds via NVIDIA's NIM cloud API.

0 favorites 0 likes
#diffusion

@_philschmid: Gemma goes diffusion! DiffusionGemma with up to 1000+ tokens per second! - Built on Gemma 4 as a 26B MoE model. - 3.8B …

X AI KOLs Following ↗ · 2026-06-10 Cached

DiffusionGemma, a 26B MoE model based on Gemma 4, achieves over 1000 tokens per second using diffusion for text generation in 256-token blocks, fitting in 18GB VRAM with quantization, released under Apache 2.0.

0 favorites 0 likes
#diffusion

@svlevine: Diffusion (or flow) makes for excellent policies, but training them with RL is notoriously hard: BPTT is unstable, RL o…

X AI KOLs Following ↗ · 2026-06-10

New paper shows how to optimize flow matching actors for reinforcement learning by approximating the Jacobian of the flow denoising process with the identity matrix, making training feasible.

0 favorites 0 likes
#diffusion

google/diffusiongemma-26B-A4B-it

Hugging Face Models Trending ↗ · 2026-06-09 Cached

Google DeepMind releases DiffusionGemma, a 26B-parameter Mixture-of-Experts model that uses discrete diffusion for faster text generation, supporting multimodal inputs and a 256K token context.

0 favorites 0 likes
#diffusion

Why are cells small?

Hacker News Top ↗ · 2026-06-08 Cached

An essay explaining the physical constraints on cell size, focusing on surface-area-to-volume ratio and diffusion limits that make cells small.

0 favorites 0 likes
#diffusion

SwiftVR: Real-Time One-Step Generative Video Restoration

Hugging Face Daily Papers ↗ · 2026-06-08 Cached

SwiftVR is a real-time one-step generative video restoration framework that achieves high frame rates on consumer GPUs using efficient attention mechanisms and a lightweight restoration-aware autoencoder.

0 favorites 0 likes
#diffusion

MaskAlign: Token-Subset Representation Alignment for Efficient Diffusion Training

Hugging Face Daily Papers ↗ · 2026-06-07 Cached

MaskAlign proposes a token-subset representation alignment method that improves diffusion transformer training by reducing reliance on complete token sets and maintaining stable alignment under perturbations.

0 favorites 0 likes
#diffusion

Balancing Image Compression and Generation with Bootstrapped Tokenization

arXiv cs.LG ↗ · 2026-06-05 Cached

Introduces SelfBootTok, a self-bootstrapped tokenization method that separates global and local information, reducing generator computation by ~40% and achieving a new state-of-the-art gFID of 1.56 with only 64 tokens.

0 favorites 0 likes
#diffusion

Entropy as a Structural Prior: How a Log-Barrier on DiT Belief Space Drives Musical Diversity and Development

Hugging Face Daily Papers ↗ · 2026-06-05 Cached

This paper introduces the Eisbach log-barrier, a parameter-free weight derived from the entropy of DiT output's spatial energy distribution, which when applied to LoRA fine-tuning of Stable Audio 3 improves musical diversity and thematic development without causing mode collapse.

0 favorites 0 likes
#diffusion

Discrete-WAM: Unified Discrete Vision-Action Token Editing for World-Policy Learning

Hugging Face Daily Papers ↗ · 2026-06-04 Cached

Introduces Discrete-WAM, a unified discrete latent vision-action world policy that enables compositional causal reasoning and counterfactual reasoning in autonomous driving through aligned discrete tokens and a shared discrete diffusion framework.

0 favorites 0 likes
#diffusion

1-Bit Bonsai Image 4B Image Generation for Local Devices

Hacker News Top ↗ · 2026-05-31 Cached

PrismML releases Bonsai Image 4B, a family of compact image generation models using 1-bit and ternary weights, enabling high-quality diffusion inference on local devices like laptops and iPhones with significantly reduced memory footprint.

0 favorites 0 likes
#diffusion

StressDream: Steering Video World Models for Robust Policy Evaluation and Improvement

Hugging Face Daily Papers ↗ · 2026-05-29 Cached

StressDream enhances video world models by steering diffusion-based imaginations toward high-impact yet plausible outcomes through optimized noise initialization with semantic and plausibility objectives, enabling robust policy evaluation and improvement.

0 favorites 0 likes
#diffusion

For over a decade, we've accepted that end-to-end backprop is the only way to train deep networks (1 minute read)

TLDR AI ↗ · 2026-05-29 Cached

Sakana AI presents DiffusionBlocks, a method that trains neural networks block-wise by interpreting forward passes as diffusion denoising, significantly reducing memory requirements compared to traditional end-to-end backpropagation.

0 favorites 0 likes
#diffusion

Native Audio-Visual Alignment for Generation

Hugging Face Daily Papers ↗ · 2026-05-28 Cached

NAVA proposes a native audio-visual alignment framework for joint audio-video generation using an Align-then-Fuse MMDiT architecture, achieving improved synchronization and controllability with 6.3B parameters.

0 favorites 0 likes
#diffusion

PrismML just released Binary and Ternary Bonsai Image 4B: 1-bit/ternary text-to-image diffusion transformers that can even run 100% locally in your browser on WebGPU.

Reddit r/LocalLLaMA ↗ · 2026-05-26

PrismML released Bonsai Image 4B models in binary and ternary quantized versions, enabling text-to-image generation to run locally in a browser via WebGPU with only 3GB size, under Apache-2.0 license.

0 favorites 0 likes
#diffusion

qwen 3.6 27B AR-> Diffusion - local training on 5090

Reddit r/LocalLLaMA ↗ · 2026-05-26

The author details attempts to locally train a Qwen 3.6 27B autoregressive-to-diffusion model on an Nvidia 5090 GPU using qlora and modifications from open-dllm and d3LLM, facing VRAM constraints and hardware issues while exploring one-shot diffusion techniques.

0 favorites 0 likes
#diffusion

Generative Representation Learning on Hyper-relational Knowledge Graphs via Masked Discrete Diffusion

arXiv cs.LG ↗ · 2026-05-26 Cached

The paper introduces a novel task of fact generation for hyper-relational knowledge graphs (HKGs) and proposes KREPE, a generative representation learning method using masked discrete diffusion that unifies link prediction and fact generation, achieving state-of-the-art performance.

0 favorites 0 likes
#diffusion

Geometry-Aware Representation Denoising for Robust Multi-view 3D Reconstruction

Hugging Face Daily Papers ↗ · 2026-05-25 Cached

Introduces GARD, a diffusion-based framework that operates in the feature space of a feed-forward 3D reconstructor to jointly recover scene geometry and high-quality imagery from degraded inputs.

0 favorites 0 likes
#diffusion

FlowLM: Few-Step Language Modeling via Diffusion-to-Flow Adaptation

arXiv cs.CL ↗ · 2026-05-21 Cached

FlowLM introduces a flow matching language model derived from pre-trained diffusion models via efficient fine-tuning, enabling high-quality few-step text generation that rivals 2,000-step diffusion sampling with far fewer training epochs.

0 favorites 0 likes
← Previous
Next →
← Back to home

Submit Feedback