fable-5

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#fable-5

@xpasky: This is actually a very good (and short and simple!) guide. A bunch of neat tricks in there too.

X AI KOLs Following · 2026-07-04 Cached

@xpasky praises Matt Shumer's in-depth guide on getting the most out of Claude Fable 5, calling it a good and short guide with neat tricks.

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#fable-5

@leaf_sanren: To be honest, Codex can actually do great design! Not just the method described in the article, but even without Fable 5, you can achieve similar design effects for videos using Codex or Claude Code. In my way of thinking, if you can see it, you can replicate it — with enough imagination, you can drive AI to crack it. Of course, respect the original...

X AI KOLs Following · 2026-07-04 Cached

The author shares their opinion that Codex and Claude Code can be used well for design, even without Fable 5, and mentions that the key to replicating design effects lies in imagination, while respecting the copyright of the original video teacher.

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#fable-5

@AYi_AInotes: Wow, Fable 5 is absolutely insane, it's just too amazing! The prompts it writes can actually make Grok generate videos with quality and feel comparable to seedance 2.5, at a 6x lower cost! Prompt: Main character: young Korean woman, around twenty-five, exquisite natural daily makeup, wearing a wide-brimmed beige straw hat (hat brim with dark brown...

X AI KOLs Timeline · 2026-07-03 Cached

Claude Fable 5 is back online, and the prompts it writes can make Grok generate videos comparable to Seedance 2.5 in quality and feel at a 6x lower cost, with detailed portrait prompt examples.

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#fable-5

@mylifcc: https://x.com/mylifcc/status/2073053339714212161

X AI KOLs Timeline · 2026-07-03 Cached

The article emphasizes that when using strong reasoning models like Fable 5, one should prioritize auditing and reconstructing one's personal work operating system (such as coding, AI lab, content synthesis, etc.) rather than directly using them for coding. Through system-level upgrades, a compounding effect can be achieved, significantly improving the quality and efficiency of all subsequent outputs.

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#fable-5

@robinebers: Fable 5 Low > Opus 4.8 Max

X AI KOLs Following · 2026-07-03 Cached

A user posts a comparison suggesting Fable 5 Low outperforms Opus 4.8 Max, with another user commenting that Fable 5 is back but being used incorrectly.

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#fable-5

@EXM7777: https://x.com/EXM7777/status/2073045719020343705

X AI KOLs Timeline · 2026-07-03 Cached

A step-by-step guide on building a second brain using Obsidian and the Fable 5 AI model, showing how to create a persistent knowledge base that improves AI outputs. The system uses plain text markdown files for memory, enabling agents to cite past decisions and produce more personalized results.

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#fable-5

@iamai_omni: Fable 5 is basically ASI, its self-correction ability is astonishing.

X AI KOLs Timeline · 2026-07-03 Cached

User iamai_omni praises Fable 5's self-correction ability, considering it comparable to ASI. Citing a recommendation from yibie, they point out that the Superpowers author had Fable 5 run an autoresearch loop, spending $165 to complete 25 experiments, increasing build speed by 50% and reducing token overhead by 60%, and documented failures and correction processes in detail.

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#fable-5

@FinanceYF5: Someone built a web-swinging skyscraper traversal demo in the Godot engine using Fable 5, with very smooth visuals. The uploader says that for writing Godot code, Fable 5 produces significantly fewer errors than GPT-5.5, and the code quality seems more reliable. In the game engine arena, the gap between AI coding models is starting to widen...

X AI KOLs Timeline · 2026-07-03 Cached

Someone used Fable 5 in the Godot engine to create a demo of web-swinging through skyscrapers, with smooth visuals. The uploader says that when writing Godot code, Fable 5 produces noticeably fewer errors than GPT-5.5, and the code quality is more reliable, indicating that the gap between AI programming models in the game engine field is starting to show.

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#fable-5

@yibie: Recommend this article. The author of Superpowers ran a complete autoresearch loop with Fable 5 — 25 experiments, $165, improving build speed by 50% and reducing token costs by 60%. But the most valuable part of this article is not the result numbers; it's the complete record of the process…

X AI KOLs Timeline · 2026-07-03 Cached

Superpowers 6 is released, using Fable 5 to run 25 autonomous experiments, improving build speed by 50% and reducing token costs by 60%, with detailed records of the experimental process and lessons from failures.

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#fable-5

@FinanceYF5: Same account posted just days ago that Fable 5 had "gotten weaker," and now they're saying "Fable 5 is really back." This time they showed a one-shot Minecraft-style demo — blocks, lighting, inventory all generated in one go. The same person has very different attitudes toward the same model, but at least it shows the capability hasn't been completely gutted…

X AI KOLs Following · 2026-07-03 Cached

The same account first said Fable 5 had gotten weaker, then posted that Fable 5 is back, sharing a one-shot Minecraft-style demo showcasing its scene, lighting, and inventory capabilities, indicating the model's capability hasn't been fully removed.

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#fable-5

@RealCodedAlpha: After seeing this suspected Anthropic internally optimized Fable 5 Prompt structure, I realized: most people are writing Prompts wrong from the start! Many think a good Prompt = longer, more complex, more techniques, more role settings. But the structure given by this image is very…

X AI KOLs Timeline · 2026-07-03 Cached

This tweet introduces a Fable 5 Prompt structure that is suspected to be internally optimized by Anthropic, emphasizing that writing prompts should focus on goals, boundaries, and acceptance criteria rather than lengthy instructions. Especially for stronger models like Claude and Codex, avoid teaching the model how to think.

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#fable-5

@FinanceYF5: Fable 5 is indeed powerful, but the cost is clear—the official price is twice that of Opus. Currently it's free because it's bundled in the Claude subscription, free until July 7, after which it will be billed separately via usage credits. Someone made a 3-minute video explaining how to switch without losing out.…

X AI KOLs Timeline · 2026-07-03 Cached

Discusses Fable 5's pricing at twice Opus, currently free via Claude subscription until July 7, after which pay-per-usage, with switching advice.

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#fable-5

@FinanceYF5: Someone asked Fable 5 to "make the best game in one go," and five hours later it actually produced a complete ink-wash style Roguelike titled "Ink Guard." The visuals, music, boss fights were all self-generated, with self-testing included, and the gameplay has a mechanism of drawing talismans to trigger skills. He said, this is no longer writing code, it's a...

X AI KOLs Following · 2026-07-03 Cached

Someone used the Fable 5 model to generate a complete ink-wash style Roguelike game "Ink Guard" within five hours, including visuals, music, boss fights, and self-testing mechanisms, demonstrating the ability of AI to independently complete game development.

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#fable-5

@rohanpaul_ai: Current Fable-5's subscription access ends after July-07. Anthropic reconfirmed it wants to bring Fable 5 back as a sta…

X AI KOLs Following · 2026-07-02 Cached

Anthropic confirms that access to Fable 5 via subscription ends on July 7, after which it will move to usage credits, but plans to restore it as a standard subscription model when capacity improves.

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#fable-5

@rohanpaul_ai: This may be an extreme case but it still shows how quickly Fable 5 classifiers can reroute routine coding to Opus. The …

X AI KOLs Timeline · 2026-07-02 Cached

A user reports that Fable 5's new classifiers misrouted 75% of a coding session to Opus, flagging routine coding as a cybersecurity risk and causing unexpectedly high costs.

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#fable-5

Fable 5 leaked chain-of-thought in web interface, and the rambling is kind of unsettling and cute

Reddit r/singularity · 2026-07-02

Fable 5's chain-of-thought reasoning was accidentally exposed in its web interface, revealing a rambling but endearing internal monologue.

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#fable-5

@rohanpaul_ai: Feels like an end of era, ordinary people will probably never again get upgraded frontier models. Fable 5’s return show…

X AI KOLs Following · 2026-07-02 Cached

Fable 5, a frontier model, returned with new safety guardrails that significantly degrade its performance on debugging, refactoring, and hallucination benchmarks, routing flagged requests to a less capable model (Opus 4.8), marking the end of an era for unrestricted access to advanced AI.

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#fable-5

@dzhng: Hot tip: use Fable-5 for planning and as the general orchestrator and reviewer, and Codex as the actual implementer so …

X AI KOLs Following · 2026-07-02 Cached

Tip to use Fable-5 as orchestrator and Codex as implementer to save credits, with a link to a library of composable AI agent skills for autonomous software development.

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#fable-5

@FinanceYF5: One sentence to Fable 5: Write a single-file HTML that creates a realistic American flag fluttering in the wind. It directly outputs 644 lines of code, with the flag's folds, lighting, and fluttering rhythm all correct, done in one pass without back-and-forth modifications.

X AI KOLs Timeline · 2026-07-02 Cached

Fable 5 model generates a 644-line single-file HTML from a one-sentence description, achieving a realistic American flag fluttering effect including folds, lighting, and rhythm, all in one shot without any revision, demonstrating the AI's capability in complex code generation.

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#fable-5

@FinanceYF5: Oh my god... Fable 5 is back, and it's insanely powerful. Someone asked Fable to make a game called 'Super Smart Racing'... With just 4 prompts and $173 worth of tokens, Fable 5 created this game. (Prompts below)

X AI KOLs Timeline · 2026-07-02 Cached

Fable 5 model only used 4 prompts and $173 worth of tokens to create a game called 'Super Smart Racing', demonstrating its extremely strong generative capabilities.

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