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Fast Synthesis of Basic Oscillators

Lobsters Hottest · 2d ago Cached

A technical blog post detailing fast integer-based oscillator implementations for the GBA and rp2040, covering saw, square, triangle, and pulse waves, with focus on speed over aliasing reduction.

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#gba

Game Boy Advance Dev: Logging to the console

Lobsters Hottest · 2026-07-04 Cached

This article explains how to implement logging to the console in Game Boy Advance development using mGBA's custom memory-mapped registers, allowing printf-style debugging via the emulator's log window or terminal.

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#gba

Programming a GBA Game on an iPhone

Hacker News Top · 2026-06-09 Cached

An author documents how they programmed a Game Boy Advance game entirely on an iPhone using tools like iSH, Textastic, Delta, and gba bootstrap, resulting in a short game called TO THE TOWER.

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#gba

Rust x GBA: Setup and Pixels

Lobsters Hottest · 2026-05-17 Cached

A tutorial guide that walks through setting up a Rust project to build a ROM that runs on the Game Boy Advance, covering project setup and pixel rendering.

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