gpu-acceleration

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#gpu-acceleration

@DavidHodge: I built SatRadar as a weekend project: every active satellite orbiting Earth, live, at up to 120 FPS in your browser. T…

X AI KOLs Following · 2026-05-29 Cached

David Hodge built SatRadar, a browser-based tool that displays over 10,000 active satellites in real-time at up to 120 FPS by running the SGP4 orbital propagator entirely on the GPU via WebGL2 shaders.

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#gpu-acceleration

@hank_aibtc: Who can resist this? Japanese apparel giant ZOZO has open-sourced their internal top-tier physics engine for virtual clothing try-ons — ppf-contact-solver (contact solver)! For virtual fashion, digital clothing, movie VFX, and even game physics — this is a straight-up freebie of top industrial tools! This thing…

X AI KOLs Timeline · 2026-05-24 Cached

Japanese apparel giant ZOZO has open-sourced its internal top physics engine ppf-contact-solver, which specializes in solving contact and collision problems for fabrics, ropes, and soft bodies, with zero penetration. It supports Blender plugin and GPU acceleration, and can be used free of charge for virtual fashion, digital clothing, movie VFX, game physics, and more.

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#gpu-acceleration

@ggerganov: Highlighting the new WebGPU backend in llama.cpp/ggml The work to bring full-fledged WebGPU support in llama.cpp starte…

X AI KOLs Following · 2026-05-22 Cached

The article highlights the new WebGPU backend in llama.cpp/ggml, enabling GPU-accelerated local AI model inference in browsers, developed by Reese Levine and team at USCS over the past year and a half.

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#gpu-acceleration

GPU-Accelerated Deep Learning for Heatwave Prediction and Urban Heat Risk Assessment

arXiv cs.LG · 2026-05-19 Cached

This paper presents a GPU-accelerated deep learning framework using ConvLSTM models to predict next-day urban thermal conditions and generate heat risk maps, achieving strong performance (R²=0.8877) on Sarajevo data.

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#gpu-acceleration

@pupposandro: https://x.com/pupposandro/status/2054241934164492328

X AI KOLs Timeline · 2026-05-12 Cached

The article announces support for DFlash and PFlash speculative decoding in llama.cpp for AMD Strix Halo iGPUs, demonstrating significant speedups in inference performance using ROCm.

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#gpu-acceleration

@binsquares: omg, GPU acceleration on smolvm works way better than I thought. can run llama.cpp inside the smol machine with close t…

X AI KOLs Following · 2026-05-11 Cached

User @binsquares reports that GPU acceleration on smolvm achieves nearly 90% of host performance when running llama.cpp via the Vulkan backend.

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#gpu-acceleration

vllm-project/vllm v0.20.1

GitHub Releases Watchlist · 2026-05-04 Cached

vLLM v0.20.1 is a minor version update for the popular open-source LLM inference and serving library, maintaining its focus on high-throughput and efficient memory management.

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#gpu-acceleration

easyaligner: Forced alignment with GPU acceleration and flexible text normalization (compatible with all w2v2 models on HF Hub) [P]

Reddit r/MachineLearning · 2026-04-18

easyaligner is an open-source forced alignment library with GPU acceleration and flexible text normalization that works with all wav2vec2 models on Hugging Face Hub. It addresses practical workflows like handling partial transcripts, irrelevant speech segments, and long audio without chunking while preserving original text formatting.

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#gpu-acceleration

New Adobe Premiere Color Grading Mode Accelerated on NVIDIA GPUs

NVIDIA Blog · 2026-04-15 Cached

Adobe announced a new Color Mode in Premiere Pro, optimized with NVIDIA GPU acceleration for 32-bit color grading, showcased at NAB 2026.

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#gpu-acceleration

Faster physics in Python

OpenAI Blog · 2017-06-28 Cached

OpenAI open-sources mujoco-py, a high-performance Python library for robotic simulation using the MuJoCo engine, featuring ~40x speedup with headless GPU rendering and VR interaction support.

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#gpu-acceleration

handy-computer/transcribe.cpp

GitHub Trending (daily) · 2026-07-20 Cached

transcribe.cpp is a C/C++ speech-to-text inference library that supports 16 model families and 60+ variants via GGUF on the ggml runtime, offering GPU backends (Metal, Vulkan, CUDA) and CPU inference.

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