libdragon

Tag

Cards List
#libdragon

Additive Blending on the Nintendo 64

Lobsters Hottest · 2026-05-07 Cached

The article explains the technical challenges of implementing additive blending on the Nintendo 64 due to lack of color clamping, and presents a solution using Libdragon to manage 32-bit buffers and color conversion for better visual effects.

0 favorites 0 likes
← Back to home

Submit Feedback