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A developer describes porting Perfect Dark 64 levels to noclip.website, highlighting the challenges of reading N64 display lists and reimplementing the rendering engine.
The author announces that Snowboard Kids 2 for the Nintendo 64 has been fully decompiled, meaning all functions now have matching C implementations that compile to the original assembly. The project took nearly two years and credits both the N64 decompilation community and AI coding agents (Claude, GLM, Codex) for acceleration.
A hobby project that ports Windows CE 2.11 to run on real Nintendo 64 hardware, using a custom HAL and drivers, with full desktop and sound support.
A firmware update adds save states to the Analogue 3D console, allowing players to save progress at any point.
The article explains the technical challenges of implementing additive blending on the Nintendo 64 due to lack of color clamping, and presents a solution using Libdragon to manage 32-bit buffers and color conversion for better visual effects.