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#performance-analysis

From Signal Degradation to Computation Collapse: Uncovering the Two Failure Modes of LLM Quantization

arXiv cs.CL · 2026-04-23 Cached

Researchers identify two distinct failure modes in aggressive LLM quantization—Signal Degradation and Computation Collapse—and show that training-free fixes only remedy the former, indicating structural reconstruction is needed for ultra-low-bit models.

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#performance-analysis

How Michael Abrash doubled Quake framerate

Fabien Sanglard · 2026-02-14 Cached

Analysis showing that Michael Abrash's hand-crafted assembly optimizations nearly doubled Quake's framerate compared to pure C compilation.

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#performance-analysis

Why fastDoom is fast

Fabien Sanglard · 2025-03-04 Cached

A detailed technical analysis of why the fastDOOM port achieves significant performance improvements over the original Doom executable, covering the history of Doom's source code lineage and specific optimization techniques.

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