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A technical blog post explaining how to avoid wasting LLM tokens by placing a durable buffer between the agent and the provider, enabling recovery from process crashes without re-fetching already-generated tokens.
The US Department of Justice approved the Paramount/Warner Bros. merger, surprising its own lawyers, but multiple US states and the EU are planning legal challenges.
Fox Corporation plans to acquire Roku, gaining direct access to 100 million households and aiming to boost its streaming presence, which could significantly reshape the streaming landscape through increased corporate consolidation.
A profile of streamer IShowSpeed and his outsized influence on Gen Z sports consumption, including his World Cup anthem and global livestream tours.
John Carmack shares a tribute to Fabrice Bellard, highlighting his foundational software contributions that power streaming services like YouTube and Netflix.
Fox announces it is acquiring Roku for $22 billion, gaining control over one of the most popular streaming platforms and access to user data, with plans to integrate Fox content and increase revenue. The deal raises concerns about political alignment and data privacy under Lachlan Murdoch's leadership.
Fox Corporation acquires Roku for $22 billion, combining its broadcast and streaming businesses with Roku's platform and advertising to expand into smart TVs and become a top player in US television.
Fox is reportedly acquiring Roku, a major streaming device and platform company.
Fox is acquiring Roku for $22 billion, combining Fox's content with Roku's platform to become the third-largest player in the US TV industry.
StreamMemBench is a new streaming benchmark that tests how well personal-agent memory systems use observed evidence and user feedback for future-oriented assistance. Experiments show current systems often fail to turn stored information into reliable follow-up behavior.
At PyTorch Conference Europe 2026, Mistral AI's Patrick von Platen explains why real-world AI interaction requires streaming architectures that process continuous input and produce continuous output, using Vox Real Time as a live transcription example.
Apple TV's streaming engagement is driven by a few hit shows, similar to HBO's model, while Netflix has broader viewing spread. Analysts question if Apple can succeed as the 'new HBO' in streaming.
An article highlighting the digital services offered by public libraries, such as OverDrive for ebooks and Hoopla for streaming movies and TV, all accessible for free with a library card.
pleNx is the first native Plex client for the Nintendo Switch, allowing users to stream media directly on the console.
Artie is a self-serve product for real-time data replication to data warehouses, offering sub-minute latency, exactly-once delivery, and easy deployment without managing Kafka or DMS infrastructure.
OmniMem introduces a modality-aware memory allocation and perturbation-aware selection strategy for streaming audio-visual LLMs, achieving 2-4% absolute accuracy gains over compression baselines on long-video benchmarks.
USTPS is a secure UDP transport protocol that adds AEAD encryption, prioritizes speed over congestion control, and provides unordered reliable delivery with selective retransmission, currently in beta.
SwiftVR is a real-time one-step generative video restoration framework that achieves high frame rates on consumer GPUs using efficient attention mechanisms and a lightweight restoration-aware autoencoder.
StreamMA is a multi-agent reasoning system that streams intermediate results step-by-step to improve latency and accuracy, achieving up to 26.9× speedup and +7.3% performance improvement on benchmarks.
Stream3D-VLM is an online 3D vision-language model that enables real-time spatial understanding from streaming video by incrementally integrating geometry priors and using geometry-adaptive voxel compression, outperforming existing models on 3D spatial understanding tasks.