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Meng To has open-sourced ThreeUI, a library of over 160 free three.js components and landing pages with procedural 3D elements, customizable via AI prompts.
The Vibe Jam Starter Pack is a curated bundle of game starters and shared agent skills that helps developers using AI tools like Codex, Claude Code, and Cursor quickly create playable prototypes for game jams.
Someone successfully recreated the recently viral Chinese movie 'Niu Lai' using Claude Code and Three.js, showcasing the application of AI tools in creative coding.
Ryan Campbell used Gauntlet Loops and Opus 5 to build four games in a month, with MoonBase One developed in two days from a single prompt using Three.js.
A tweet by Addy Osmani highlights a resurgence in web-based games enabled by AI and Three.js, inviting users to try them out.
Introducing the open-source project img2threejs on GitHub. Upload an ordinary photo and it automatically generates a code-based Three.js 3D model with hierarchy and collision bodies, suitable for direct use by developers and game creators.
Matt Shumer highlights that Gauntlet Loops can generate games playable with a controller on TV, as shown by Rishi who used AI to create a browser-based threejs game in a few days and played it with a PS5 controller.
Greg Brockman highlights a developer's 3D human anatomy educational app built with Three.js and GPT 5.6 Sol via vibe coding, starting from a single design image.
Developer showcases a 3D human anatomy web app built via vibe coding with Three.js, GPT, and TripoAI, sharing how they optimized massive 3D models for web performance.
freeCodeCamp announced a course on creating a cute 3D portfolio using Three.js and Blender, covering modelling, texture baking, and deployment.
Ryan Campbell used Opus 5 AI to improve a browser-based kart racing game, enhancing renders, mobile performance, and controls, showcasing AI-assisted game development.
Introducing the open-source project DeepTime Mammalia, an interactive mammalian evolutionary tree web page based on Three.js and D3.js, providing an immersive science education experience with stunning visuals.
Fable 5 is highlighted as the best LLM for generating 3D simulations/worlds using threejs, and it can be combined with gpt-realtime-2 to create interactive educational 3D worlds.
The author shares the process of using AI tools (Claude, Codex, etc.) to build a landing page with a tech and ocean-floor aesthetic for the Lody AI product, emphasizing the development philosophy of humans controlling the lower limit and AI expanding the upper limit.
A comment that students today are happy with ChatGPT, animejs, and threejs for learning.
A simple web game built with WebGL and Three.js, demonstrating the power of modern web development.
Matt Shumer showcases Fable, a custom ThreeJs-based 3D worldbuilding tool running in the browser, responding to speed complaints by prompt-tuning for faster performance.
Matt Shumer highlights Fable's new 3D worldbuilding tool, built entirely with custom Three.js and running in the browser, calling it 'utterly insane'.
The author shares an open-source project called Cell Architecture Studio, an interactive 3D cell structure visualization platform built with React and Three.js, aimed at using AI technology to assist biology education.
Reverse-engineered and extracted maps from the 1990 DOS game Test Drive III, providing an online viewer and OBJ exports. The project includes file format specifications and extraction tools.