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Ryan Campbell used Gauntlet Loops and Opus 5 to build four games in a month, with MoonBase One developed in two days from a single prompt using Three.js.
A tweet by Addy Osmani highlights a resurgence in web-based games enabled by AI and Three.js, inviting users to try them out.
Alexander Yue open sources Flowline, a tool for creating single-file web games, encouraging community use and modification through Browser Use Cloud.
Browser Use announced the winner of its Game Day contest: SUPERINTELLIGENCE, built with Kimi K3. The winner received $500 credits, and Kimi K3 games will be free for a week.
Browser-use announces an AI agent that can build web games, supporting 2D and 3D, online multiplayer, and models like Kimi 3 and Fable 5; they are offering a free game mode for feedback and $50 credits to first 20 respondents.
The founder of DLES.gg explains the origin and purpose of the site as a curated collection of daily logic exercises for players and a launchpad for game makers.
An article discussing the legacy of Cartoon Network Flash games and their impact on early web gaming.
Chinese researchers released OpenGame, an open-source AI agent that generates fully playable web games from a single prompt.