@GergelyOrosz: Worth also remembering that at a time when almost everyone was building games in C and C++ (late 90s), a solo dev (Chri…
Summary
A tweet by Gergely Orosz highlights that solo developer Chris Sawyer built Rollercoaster Tycoon in Assembly in the late 90s, with a reply from ThePrimeagen joking about the evolution from Assembly to C to Unity to AI agents.
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Cached at: 08/11/26, 09:49 AM
Worth also remembering that at a time when almost everyone was building games in C and C++ (late 90s), a solo dev (Chris Sawyer) spent 3 years building a game in Assembly. It was Rollercoaster Tycoon, became an absolute hit + best seller, with an experience no C/C++ game could do
ThePrimeagen (@ThePrimeagen): Assembly> Wow, this is so much easier than machine code, everyone will program this C> Wow, this so so much better than assembly, everyone will program Unity> Wow, this so much easier, everyone is going to make games Agents> Wow, this is much easier, everyone will make their won
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