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#ai-game-dev

@omarsar0: Space Bunny was @MiniMax_AI M3.1 Flash all along. So I put it to work in MiniMax Code. One prompt gave me a playable sp…

X AI KOLs Following ↗ · 2026-10-30 Cached

MiniMax AI's M3.1 Flash model was revealed behind the 'Space Bunny' demo, and was used in MiniMax Code to build a playable space arcade game from a single prompt in 17 minutes. The model autonomously wrote a playtest suite that passed 29 checks across desktop and emulated iPhone, with the whole build costing roughly 15 cents in tokens.

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#ai-game-dev

$300 and ~12 hours later, Astra + Fable had built and polished a full Souls-like boss encounter

Reddit r/singularity ↗ · 2026-09-24 Cached

Video creator Klaidy used AI models Astra and Fable via the Orama platform to successfully build a complete Souls-like boss battle within about 12 hours and a $300 budget, demonstrating the potential of AI in game development.

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#ai-game-dev

Anyone tried self-hosting 3D object generation?

Reddit r/LocalLLaMA ↗ · 2026-09-08

The author shares personal experiences testing self-hosted AI tools for creating 3D models and simple games, discussing challenges with limited hardware and potential workflow setups.

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#ai-game-dev

@op7418: Oops—now it’s actually playable! With Seedance 2.0, the static GPT Image 2 frames for the ARPG *Jin Ping Mei* have been brought to life, complete with UI interactions and seamless scene transitions.

X AI KOLs Timeline ↗ · 2026-04-22 Cached

Seedance 2.0 animates static GPT Image 2 frames into a playable ARPG based on Jin Ping Mei, adding UI and smooth scene transitions.

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