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#graphics

Skia compositor for WPE WebKit and WebKitGTK

Lobsters Hottest ↗ · 5d ago Cached

WPE WebKit and WebKitGTK 2.54 have been released with a new Skia-based compositor, replacing TextureMapper to modernize graphics rendering, reduce code maintenance, and enable easier feature implementation.

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#graphics

@hturan: here’s a gameplay example of @dukope’s wonderful return of the obra dinn. clear ghosting here with high-contrast linewo…

X AI KOLs Following ↗ · 2026-09-06 Cached

A tweet by @hturan showcasing gameplay from the video game 'Return of the Obra Dinn,' highlighting its ghosting effects and chalkboard-like linework.

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#graphics

Fractal Jittered Voronoi Partitions

Hacker News Top ↗ · 2026-08-29 Cached

The article explains a method for creating fractal boundaries in Voronoi partitions using a jittered grid approach, efficient for applications like coastline simulation.

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#graphics

Galaxium, a WebGPU universe explorer

Lobsters Hottest ↗ · 2026-08-25

Galaxium is a tool for exploring the universe using WebGPU technology, offering interactive and graphical experiences.

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#graphics

Haskell diagrams: Tessellations

Lobsters Hottest ↗ · 2026-08-25 Cached

The article demonstrates how to use the Haskell diagrams library to create tessellations inspired by M.C. Escher's artwork, providing code examples and explanations.

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#graphics

Claude + Blender. Impressive.

Reddit r/ArtificialInteligence ↗ · 2026-08-24

The integration of Anthropic's Claude AI with Blender 3D software is highlighted as impressive, likely showcasing enhanced capabilities in creative workflows.

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#graphics

An Introduction to Canvas in GNU Emacs

Lobsters Hottest ↗ · 2026-08-23 Cached

This article demonstrates how to integrate the olive.c graphics library into GNU Emacs using a dynamic module to render a rotating 3D grid with interactive elements.

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#graphics

Accurate color conversions (2023)

Lobsters Hottest ↗ · 2026-08-17 Cached

Chris Lomont explains accurate methods for converting between integer and floating-point color values in C++, highlighting common pitfalls and providing a roundtrip-safe solution with uniform mapping.

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#graphics

@scottstts: I asked Fable to create a Mars city in @threejs, after 6hrs and dozens of subagents in one shot, this is the result (10…

X AI KOLs Timeline ↗ · 2026-08-10 Cached

A developer showcased how Fable, an AI agent, generated a fully procedural Mars city in Three.js after six hours and dozens of subagents, calling the result beyond expectations.

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#graphics

Amiga Graphics Archive

Hacker News Top ↗ · 2026-07-29 Cached

The Amiga Graphics Archive celebrates its 18th anniversary with the addition of a restored pixel art image by Jim Sachs.

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#graphics

Cracking Windows Open: Porting RADV to Win32

Hacker News Top ↗ · 2026-07-29 Cached

Collabora reports on porting the open-source RADV Vulkan driver for AMD GPUs from Linux to Windows, successfully running Counter-Strike 2 via reverse-engineering of the WDDM2 interface.

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#graphics

GNM Head: A Generative aNthropometric Model of the human head

Hugging Face Daily Papers ↗ · 2026-07-26 Cached

Introduces GNM, a generative anthropometric model of the human head that includes head, face, neck, eyeballs, teeth, and tongue, built on high-resolution 3D scans and artist-made samples, achieving state-of-the-art fitting performance.

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#graphics

Software rendering in 500 lines of bare C++

Lobsters Hottest ↗ · 2026-07-23 Cached

This tutorial series teaches how to write a software renderer from scratch in 500 lines of C++, explaining the inner workings of modern 3D graphics APIs.

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#graphics

At SIGGRAPH, NVIDIA Advances Graphics and Simulation With Agentic and Physical AI

NVIDIA Blog ↗ · 2026-07-20 Cached

At SIGGRAPH 2026, NVIDIA unveils a slate of graphics and AI advancements including Model Context Protocol integrations for creative tools, the Cosmos 3 Edge open world model, a synthetic video detector NIM microservice, and NemoClaw on DGX Station, highlighting agentic and physical AI.

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#graphics

I Did Not Kill Stanley Lieber: How to draw (with 9front)

Lobsters Hottest ↗ · 2026-07-09 Cached

A detailed guide to using the paint(1) tool in the 9front operating system, covering hardware setup, drawing techniques, and image manipulation commands.

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#graphics

Peace For All – Re: Factor

Lobsters Hottest ↗ · 2026-07-09 Cached

A blog post demonstrating how to create an animated '♥PEACE♥FOR♥ALL' text display using the Factor programming language and the Raylib graphics library, inspired by an obfuscated bash script on a T-shirt.

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#graphics

EndBASIC 0.14: Are we multimedia yet?

Lobsters Hottest ↗ · 2026-07-04 Cached

EndBASIC 0.14 adds basic sound support, new graphics primitives (triangles, polygons, fill), a retro VGA font, and fixes macOS compatibility.

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#graphics

Vulkan is now available on NetBSD

Hacker News Top ↗ · 2026-07-02 Cached

A project to bring Vulkan support to NetBSD using Mesa's Lavapipe software driver has reached beta, with the driver building and installing on NetBSD 10.1 amd64 and prebuilt binaries forthcoming.

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#graphics

Ray Tracer in SQL

Hacker News Top ↗ · 2026-07-01 Cached

A ray tracer implemented entirely in ClickHouse SQL queries, rendering images to PNG without any external code or UDFs. Demonstrates procedural terrain, CSG geometry, and parallel pixel computation.

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#graphics

Bolt Graphics GPU will have 2 DDR5 laptop DIMM slots

Reddit r/LocalLLaMA ↗ · 2026-06-29

Bolt Graphics is developing a GPU with 2 DDR5 laptop DIMM slots for spill-over memory, targeting creators and data centers, aiming for production by Christmas 2027.

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