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提出了EvolvingBrain,一个用于开放世界多模态智能体自我进化的自适应技能系统,通过分层技能自进化和状态感知自适应执行,在VAB-Minecraft和DiscoveryWorld上提升了任务成功率与泛化能力。
论文提出 SEGA 框架,利用大语言模型生成属性描述并结合关系语义锚定,将测试时发现(TTD)中的匿名新类簇转化为可解释的语义概念,提升了开放世界场景下的新类发现能力。
Polygon 评测评述了 Jonathan Blow 工作室 Thekla 的全新 500 小时级开放世界解谜游戏《Order of the Sinking Star》,该作将多款经典 Sokoban 风格解谜游戏的机制重新融合,构成一个庞大而复杂的谜题宇宙。
Rockstar Games revealed that GTA VI will feature the series' biggest selection of in-game radio yet, with at least six radio stations and, for the first time, on-demand fictional podcasts. The game launches November 19th and is available for preorder now.
MOVE is a multimodal open-world class verification and expansion framework for graph learning that jointly uses visual tokens, textual attributes, and graph context to detect unknown nodes, generates candidate classes via a multimodal LLM, and selectively expands the class space, achieving an average 11.87% improvement across unknown recognition, open-domain annotation, and downstream tasks.
This article discusses the feasibility and timeline for games featuring fully AI-driven, emergent worlds where dynamic stories evolve independently around the player.
Matt Shumer reports that Opus 5.5 has been looping and improving an open-world NYC game, with Nateliason commenting on the prompt.
Opus 5.5 AI model is looping in an open-world NYC multiplayer game for nearly a day, showing continuous improvement, and users are invited to try it.
The article reviews 'Control Resonant', a sequel to the game 'Control', highlighting its open-world setting, gravity-defying abilities, melee combat, and innovative storytelling, praising developer Remedy for their unique approach to game design.
Nintendo's Fire Emblem: Fortune’s Weave introduces open-world gameplay with multiple story paths and deep customization on the Switch 2.
An early preview of a multiplayer open-world game set in New York City, powered by AI model Fable 5.1 for constant updates.
Matt Shumer previews an early-stage GTA-style open-world multiplayer game set in NYC, built using Fable 5.1 AI tokens, with ongoing improvements planned.
Netflix and Rockstar Games showcased an extended look at GTA VI, highlighting improved graphics, dual protagonist gameplay, and an expansive open world on PS5.
The article reviews the port of Elden Ring for Nintendo Switch 2, concluding that despite minor technical drawbacks, it runs well and offers a compelling way to experience the game.
The paper introduces C-Score, a diagnostic framework for evaluating pseudo-label-based semi-supervised learning under open-world unlabeled contamination, demonstrating that clean accuracy is insufficient to detect hidden performance degradation.
This paper presents a multi-agent AI system that autonomously discovers novel mathematical results through collaborative experimentation and proof generation in an open-world environment, achieving new constructions and theorems.
This paper proposes ReNC, a method for open-world test-time adaptation that leverages neural collapse as a structural prior to filter out-of-distribution samples and refine prototypes for reliable model adaptation.
LiveHouse-TS introduces an open-world living benchmark infrastructure for continuously evaluating time series foundation models on real future data, shifting from static benchmarks to capture real-world dynamics.
WorldClaw enables agentic 3D open-world generation at scale, using AI agents to create expansive virtual environments.
WorldClaw is an agentic coarse-to-fine framework that generates large-scale, explorable 3D open worlds from text prompts, using planning agents and terrain-conditioned composition to produce coherent global structure and editable instance-level assets.