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An empirical arXiv study examines /retro, a skill that lets coding agents review completed sessions and propose harness changes, finding that while many proposals are generated, only some reduce repeated work on later tasks — showing harness self-evolution needs mechanisms to verify and revise changes.
A 15-year retrospective on SuperVote, a 2012 iPhone app that let Facebook users share political endorsements via a shared ballot, covering its origins, development process, deployment, and lessons learned.
回顾性文章介绍 IBM 在1985年推出的 Token Ring 网络技术,它曾与以太网竞争,凭借无冲突和高负载下更稳健的优势一度表现优秀,但因成本更高、升级速度落后于以太网,最终在1980-90年代的“网络标准之争”中败下阵来,如今已成为被遗忘的技术古董。
A retrospective examining Kevin Kelly's 2016 AI predictions from The Inevitable, 10 years later, assessing how accurately he foresaw Google's shift from search to AI, the rise of cloud-based commercial intelligences, and special-purpose AI software brains.
Wired 的 Steven Levy 回顾 iPod 诞生 25 周年,认为 iPod 是一款功能单一但执行完美的'完美产品',并反思它与 iPhone 时代的关系。
Paulina Borsook, a former WIRED contributor, saw her career decline after publishing 'Cyberselfish,' a critique of Silicon Valley, but she is now being reappraised as a prescient tech critic.
This article reflects on the early use of GPT-3 for vibe coding in 2020, highlighting its role in shaping AI-assisted development.
This paper revisits the Dataflow Model from eleven years ago, grading its aged well and poorly aspects, and discusses insights into streaming analytics and database principles for data processing.
This article reviews Tim Cook's 15-year tenure as Apple CEO, highlighting key wins like the growth of services and Apple Silicon, and notable misses during his leadership.
In 1986, astronomer Cliff Stoll discovered a 75-cent accounting error at UC Berkeley, leading to a year-long investigation into a hacker intruding into military computers via the early internet, showcasing early cybersecurity challenges.
The blog post recounts humorous incidents where Windows 95 and XP packaging and wallpapers were misinterpreted by the public, leading to design changes. Author Raymond Chen shares these stories from Microsoft's history.
The article recounts a 2020 VR project featuring a GPT-3-powered toaster named ToastGenie, which engaged users with toast-themed conversations and ejected virtual food items, showcasing early creative AI applications.
Legendary designer Susan Kare recalls her journey designing icons, fonts, and the user interface for the original Apple Macintosh, sharing her design philosophy under technical constraints and the stories behind the creation of classic graphics.
The author reflects on learning Lisp for symbolic AI 25 years ago and demonstrates how a modern AI agent loop can be implemented in just 100 lines of Common Lisp, emphasizing the elegance of recursion.
Claude (@claudeai) shared a retrospective on the development of Claude Code, featuring stories from the team and early users.
A retrospective on the history of Maxis and the development of SimCity, exploring the disconnect between hardcore gamers' preservation efforts and the actual commercial successes of casual gaming in the 1990s.
A retrospective on Wing Commander IV and the FMV-heavy 'Silliwood' trend of the 1990s, exploring how Chris Roberts blended cinema and gaming in an era of ambitious but short-lived interactive entertainment.
Jerry Liu reflects on the evolution of RAG techniques over three years, noting a shift from naive RAG to agent-based abstractions and from code-defined to goal-defined agents.
Joe Siegler, a former employee, shares a detailed personal history of Apogee Software (later 3D Realms), from its founding to his time there, reflecting on the company's legacy and his role as archivist.
A retrospective on HyperCard, the influential Macintosh software that pioneered hypertext and inspired modern web technologies, games like Myst, and platforms like Wikipedia.