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The article details a comparison of 10 different AI model and harness combinations on a Three.js sci-fi hangar build task, evaluating metrics like generation time, token usage, and success rates.
Shifros_ stress-tested Muse Spark 1.3 xhigh on 3D game logic using Three.js, building a browser-based driving demo with varying daytimes and vehicle physics, noting impressive results for the time invested.
A tweet sharing a link to a web-based hit-and-run demo or project built with the Three.js library.
The author created a lathe game called 'Mestre do Torno' for their metalworker father, using GPT 6 Astra and threejs, with plans to release it on the Play Store by the end of the year.
A user built a Bakusou Kyoudai Let’s & Go!! fan game using GPT-6 Astra AI and Three.js, with a playable browser build available.
Google AI Devs showcase Gemini 3.8 Flash's complex reasoning by building an interactive 3D visualizer that generates realistic hardware device teardowns using Three.js in Google AI Studio.
A user built a playable game of China’s Robot Olympics using MiniMax Code, which integrated AI video generation and game development in one prompt without separate workflows.
The Qwen 3.8 27b model shows advanced performance in generating ThreeJS code, particularly when running with high thinking on an NVIDIA 3090 GPU.
A tweet discusses how Opus 5, an AI model, is effective for creating exploded-view and wireframe product sites using three.js or Blender, with video references and iterative prompts.
Meng To has open-sourced ThreeUI, a library of over 160 free three.js components and landing pages with procedural 3D elements, customizable via AI prompts.
The Vibe Jam Starter Pack is a curated bundle of game starters and shared agent skills that helps developers using AI tools like Codex, Claude Code, and Cursor quickly create playable prototypes for game jams.
Someone successfully recreated the recently viral Chinese movie 'Niu Lai' using Claude Code and Three.js, showcasing the application of AI tools in creative coding.
Ryan Campbell used Gauntlet Loops and Opus 5 to build four games in a month, with MoonBase One developed in two days from a single prompt using Three.js.
A tweet by Addy Osmani highlights a resurgence in web-based games enabled by AI and Three.js, inviting users to try them out.
Introducing the open-source project img2threejs on GitHub. Upload an ordinary photo and it automatically generates a code-based Three.js 3D model with hierarchy and collision bodies, suitable for direct use by developers and game creators.
Matt Shumer highlights that Gauntlet Loops can generate games playable with a controller on TV, as shown by Rishi who used AI to create a browser-based threejs game in a few days and played it with a PS5 controller.
Greg Brockman highlights a developer's 3D human anatomy educational app built with Three.js and GPT 5.6 Sol via vibe coding, starting from a single design image.
Developer showcases a 3D human anatomy web app built via vibe coding with Three.js, GPT, and TripoAI, sharing how they optimized massive 3D models for web performance.
freeCodeCamp announced a course on creating a cute 3D portfolio using Three.js and Blender, covering modelling, texture baking, and deployment.
Ryan Campbell used Opus 5 AI to improve a browser-based kart racing game, enhancing renders, mobile performance, and controls, showcasing AI-assisted game development.