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#game-development

@berryxia: Holy crap, I just turned the childhood game *It's Manly to Go Down 18 Levels* into a version you can play online with f…

X AI KOLs Following ↗ · 23h ago Cached

The author demonstrates how to use Codex's GPT-6 Sol and Combos CLI to create an online co-op version of a childhood game, detailing the iterative process from idea to deployment.

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#game-development

$300 and ~12 hours later, Astra + Fable had built and polished a full Souls-like boss encounter

Reddit r/singularity ↗ · yesterday Cached

Video creator Klaidy used AI models Astra and Fable via the Orama platform to successfully build a complete Souls-like boss battle within about 12 hours and a $300 budget, demonstrating the potential of AI in game development.

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#game-development

@mattshumer_: Jacob sent me a screenshot of the cost of a Claude run he did the other day. I almost feel bad saying just how much it …

X AI KOLs Following ↗ · yesterday Cached

A user shares the high cost of using 26 Claude Opus 5.5 agents to build a complex multiplayer game overnight, demonstrating AI's application in game development.

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#game-development

CraftBench-UE: Deterministic Evaluation for Coding Agents in Unreal Engine

arXiv cs.AI ↗ · 2d ago Cached

CraftBench-UE presents a deterministic evaluation harness for coding agents in Unreal Engine, enabling assessment of gameplay features through build, asset, and runtime checks without relying on LLM judges.

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#game-development

@FinanceYF5: 1/ Someone got early access to Opus 5.5, and the results far exceeded expectations. He used it to create a few game pro…

X AI KOLs Timeline ↗ · 2d ago Cached

Someone gained early access to Opus 5.5 and used it to create game projects, including a Dark Souls-like project, with results exceeding expectations.

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#game-development

I got offered a publishing deal for my game I made 100% with AI

Reddit r/artificial ↗ · 2d ago

An individual with no coding experience created the ARPG 'Element Bender' entirely using AI tools in two weeks and received a publishing deal, demonstrating how AI is transforming game development.

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#game-development

@FiniYang: Made a little cat survival game Had the official Jev and local Laya (mlx) team up to protect the kitten Each step chose…

X AI KOLs Timeline ↗ · 3d ago Cached

The author created a cat survival game to test the performance of AI models Jev and Laya, finding that Jev is more accurate but slower, while Laya is fast but inaccurate, and plans to develop a leaderboard for such models.

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#game-development

Making a game for the GBA and PC from the same codebase

Lobsters Hottest ↗ · 3d ago Cached

A developer details the process and challenges of building a game for both GBA e-reader and PC from a single codebase to mitigate issues with e-reader card manufacturing.

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#game-development

First Shader from Zero in Godot 4

Hacker News Top ↗ · 3d ago Cached

This article is a beginner's guide to creating a 2D animated portal shader in Godot 4, teaching techniques for visual effects and shader debugging.

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#game-development

GameASG-Bench: Benchmarking Autonomous Software Generation for Game Development

arXiv cs.AI ↗ · 4d ago Cached

GameASG-Bench is a benchmark for evaluating autonomous software generation systems in game development, incorporating behavioral testability through static and runtime checks.

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#game-development

@spawn: if you can make a game in an hour, imagine what you and your friends could build in a year. we built Spawn to give you …

X AI KOLs Following ↗ · 4d ago Cached

Spawn is a game development platform that enables the creation of large-scale multiplayer games with interconnected worlds, currently live and continuously improving.

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#game-development

Ogre Battle 64 Recompiled Project at 99.05%

Hacker News Top ↗ · 4d ago Cached

This project aims to statically recompile the N64 game Ogre Battle 64 to a native PC executable using the N64Recomp toolchain, with the main code segment fully recompiled. The work was mostly performed by the DeepSeek v4/v4.1 Flash AI model.

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#game-development

Qwen3.8-Flash-Next Cosmic Arcade oneshot slop game

Reddit r/LocalLLaMA ↗ · 4d ago

The article details a test of the Qwen3.8-Flash-Next AI model running locally on Intel V620 GPUs, where it generated a 3D game from a sloppy prompt in about 3 hours using the OMP harness.

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#game-development

@h4nkdog: I used Codex to vibe code a game on my living room wall! I control it with my hand using computer vision + projection m…

X AI KOLs Following ↗ · 4d ago Cached

A user showcased a project using OpenAI's Codex to code a game controlled by hand gestures with computer vision and projection mapping, with a timelapse and process to be shared in replies.

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#game-development

Why are Gamers and espacialy Indiegamers extrem anti AI

Reddit r/artificial ↗ · 4d ago

The article discusses the anti-AI sentiment among gamers and indie developers, weighing ethical concerns against the practical benefits of AI for small-scale projects with limited resources.

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#game-development

@QuixiAI: Zero to running game in 30 seconds, 30 lines of code

X AI KOLs Timeline ↗ · 4d ago Cached

The tweet promotes QuixiAI's tool that allows users to create a running game in just 30 seconds with 30 lines of code, likely leveraging AI-assisted development.

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#game-development

More dirty coding tricks from game developers (2015)

Lobsters Hottest ↗ · 4d ago Cached

This article compiles anecdotes from game developers detailing unconventional coding hacks and tricks used to overcome technical challenges and meet deadlines in game development.

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#game-development

Divide by Depth for Instant 3D

Hacker News Top ↗ · 5d ago Cached

This article explains the fundamental mathematics of 3D to 2D projection in graphics, focusing on depth division and the perspective projection matrix, with practical examples.

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#game-development

Qwen3.8 27B one shot prompt “Super Mario” dupe

Reddit r/LocalLLaMA ↗ · 5d ago

Qwen3.8 27B model is used in one-shot prompts to generate a Super Mario Bros clone, demonstrating its coding and generative capabilities.

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#game-development

Reviving the language that brought us the Jak & Daxter Series

Lobsters Hottest ↗ · 5d ago Cached

OpenGOAL is a project that decompiles and recompiles the GOAL language used in the Jak & Daxter game series, enabling native ports with improvements and modding capabilities.

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