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#game-engine

@NicolasZu: Another WTF moment. Using Codex as a fully custom game engine With the newly discovered and *insane* img2threejs skill …

X AI KOLs Timeline · 4d ago Cached

Nicolas Zullo demonstrates a workflow using Codex and img2threejs to generate 3D game assets from text prompts, automatically integrating them into a game engine.

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#game-engine

DOOMQL

Simon Willison's Blog · 2026-07-13 Cached

Peter Gostev built a Doom-like game using SQLite as the game engine, with ray tracing via recursive CTE, and integrated with Datasette for a real-time web interface. The project was created using GPT-5.6 Sol and demonstrates the creative potential of using SQL for game logic.

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#game-engine

Eve Online's Carbon engine is now open source: Fenris Creations explains why

Lobsters Hottest · 2026-07-08 Cached

Fenris Creations has open-sourced the Carbon engine used in Eve Online, making it freely available on GitHub under permissive licenses to build community trust and enable contributions.

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#game-engine

Microsoft Fire IdTech Team at Id Software

Hacker News Top · 2026-07-07 Cached

Microsoft has laid off most of the idTech engine team at id Software as part of massive layoffs across Xbox divisions, impacting a key game engine that powers many titles.

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#game-engine

@FinanceYF5: Someone built a web-swinging skyscraper traversal demo in the Godot engine using Fable 5, with very smooth visuals. The uploader says that for writing Godot code, Fable 5 produces significantly fewer errors than GPT-5.5, and the code quality seems more reliable. In the game engine arena, the gap between AI coding models is starting to widen...

X AI KOLs Timeline · 2026-07-03 Cached

Someone used Fable 5 in the Godot engine to create a demo of web-swinging through skyscrapers, with smooth visuals. The uploader says that when writing Godot code, Fable 5 produces noticeably fewer errors than GPT-5.5, and the code quality is more reliable, indicating that the gap between AI programming models in the game engine field is starting to show.

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#game-engine

@rohanpaul_ai: Godot is banning vibe coding after AI-made PRs turned review time into the bottleneck. Substantial AI-generated code wi…

X AI KOLs Timeline · 2026-07-02 Cached

Godot Engine announces a ban on AI-generated 'vibe coding' contributions due to review time bottlenecks, requiring disclosure of AI assistance and barring substantial AI-written code while allowing small completions.

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#game-engine

Changes to Godot Engine Contribution Policies

Lobsters Hottest · 2026-07-01 Cached

Godot Engine announces updated contribution policies to address overwhelming PR volume and AI-generated contributions, including stricter rules on AI use and new contributor guidelines.

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#game-engine

Godot will no longer accept AI-authored code contributions

Hacker News Top · 2026-07-01 Cached

The Godot Foundation announced it will update its contribution guidelines to forbid AI-authored code and AI-generated text in communications, citing maintainer burnout and concerns about accountability.

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#game-engine

OpenRA

Hacker News Top · 2026-06-27 Cached

OpenRA released playtest-20260222 featuring new random map generators for Red Alert, Tiberian Dawn, and Dune 2000, along with Dune 2000 visual effects overhaul and balance changes, and progress on the Tiberian Dawn HD mod integration.

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#game-engine

Bohemia Interactive: Cold War Assault Remastered Source Code on GitHub

Hacker News Top · 2026-06-22 Cached

Bohemia Interactive has released the source code of Arma: Cold War Assault (codename Poseidon) on GitHub under GPL-3.0-or-later. The code is modernized to C++20, supports Windows and Linux, and is intended for community modification and learning.

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#game-engine

OpenMW 0.51.0 Released

Lobsters Hottest · 2026-06-22 Cached

OpenMW 0.51.0 has been released, introducing new features for modders such as magic effects via Lua scripting and terrain vertex painting in the content file editor, along with bug fixes.

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#game-engine

Bevy 0.19

Lobsters Hottest · 2026-06-19 Cached

Bevy 0.19, a major update to the Rust game engine, introduces next-generation scenes (BSN format), faster rendering with more GPU work, contact shadows, new UI widgets, text input support, post-processing effects, and more.

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#game-engine

Godot 4.7: Lights, Camera, Action

Lobsters Hottest · 2026-06-19 Cached

Godot 4.7 introduces AreaLight3D for rectangular area lights, an Asset Store, inline shader previews, and offset transforms for Control nodes, enhancing 3D lighting, asset browsing, shader editing, and GUI animations.

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#game-engine

Game Engine White Papers Commander Keen

Hacker News Top · 2026-06-15 Cached

Announces the release of 'The Game Engine White Papers: Commander Keen', a 214-page book detailing the development of the classic game's engine, available in print and free PDF.

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#game-engine

The first game engine for robotics

Hacker News Top · 2026-06-12 Cached

Lucky Robots announces Lucky Engine, the first game engine purpose-built for robotics, enabling infinite data generation for robotic AI training through realistic simulation and deployment.

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#game-engine

Bitsy

Hacker News Top · 2026-06-11 Cached

Bitsy is a small game engine for creating little games, worlds, and stories. It provides a web-based editor and community resources.

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#game-engine

@laowangbabababa: Found a killer project. Godot, an open-source game engine with 112k stars, MIT license, completely free. Unity's annual subscription is enough to hire a programmer, but this thing is totally free. On the surface, it's a free game engine, but essentially it's a direct alternative to Unity. ...

X AI KOLs Timeline · 2026-06-02 Cached

Introduces the Godot open-source game engine, emphasizing its free nature, MIT license, 2D engine advantages, and encourages downloading and using it.

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#game-engine

OpenRCT2 v0.5.1 “Swamp Castle" released! Last version to support Windows 7

Lobsters Hottest · 2026-05-30 Cached

OpenRCT2 v0.5.1 'Swamp Castle' is released as the last version to support Windows 7, adding new features like ride-breakdown hooks, gridline controls, and numerous bug fixes.

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#game-engine

@MrCollison: The craziest thing about building a game engine is I've learned a concept that scared me the most: Columnar Stores It's…

X AI KOLs Timeline · 2026-05-17 Cached

The author shares a personal breakthrough in understanding columnar stores while building a game engine, relating it to Trizen's ECS and ClickHouseDB.

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#game-engine

How Factorio Synchronizes a Million Objects Over the Network

Lobsters Hottest · 2026-05-11 Cached

The article analyzes Factorio's deterministic lockstep architecture, explaining how it synchronizes millions of entities by transmitting inputs rather than state snapshots, utilizing custom math libraries and PRNG normalization to ensure bitwise consistency across platforms.

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