open-world

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#open-world

@VraserX: GTA 6 will probably be the last GTA where NPCs are still mostly scripted background noise. GTA 7 is going to be a diffe…

X AI KOLs Following · 2d ago Cached

A Twitter user speculates that GTA 7 will feature NPCs with advanced AI behaviors, making the game world feel alive with organic interactions and emergent storytelling.

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#open-world

Can Agents Generalize to the Open World? Unveiling the Fragility of Static Training in Tool Use

arXiv cs.AI · 2d ago Cached

This paper introduces OpenAgent, a problem setting for tool-use agents in open-world scenarios with distributional shifts, and proposes Perturbation-Augmented Fine-Tuning to improve robustness. Experiments reveal that both SFT and RL agents degrade under environmental shifts.

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#open-world

OpenLife: Toward Open-World Artificial Life with Autonomous LLM Agents

arXiv cs.AI · 3d ago Cached

This paper introduces OpenLife, a proof-of-concept system that uses autonomous LLM agents with persistent memory and budget-based metabolism to realize open-world artificial life. Experiments over twelve weeks show emergent life-like dynamics including spontaneous activity, individuation, and social structure.

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#open-world

Google's Genie 3 turns a text prompt into a playable open world you can explore. It's rough now. Future of games, or a tech demo?

Reddit r/artificial · 2026-06-12

Google's Genie 3 can generate a playable open world from a text prompt or image, but it's currently rough with low framerate and bugs, sparking debate on whether it threatens traditional game development or will plateau as a demo.

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#open-world

OpenSkill: Open-World Self-Evolution for LLM Agents

Hugging Face Daily Papers · 2026-06-04 Cached

OpenSkill is a framework for LLM agents to self-evolve skills and verification signals from open-world resources without target-task supervision, achieving high performance across benchmarks.

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#open-world

AFUN: Towards an Affordance Foundation Model for Functionality Understanding

Hugging Face Daily Papers · 2026-06-01 Cached

AFUN proposes an affordance foundation model that predicts functional masks and 3D motion curves from RGB-D observations and language descriptions, enabling generalizable robot manipulation across diverse environments. The model outperforms baselines on multiple benchmarks and can be deployed for real-world tasks without fine-tuning.

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#open-world

AgentCo-op: Retrieval-Based Synthesis of Interoperable Multi-Agent Workflows

arXiv cs.AI · 2026-05-22 Cached

AgentCo-op is a retrieval-based synthesis framework for composing interoperable multi-agent workflows from reusable skills, tools, and external agents. It uses typed artifact handoffs and bounded self-guided local repair, achieving strong results on benchmarks and enabling collaborative discovery in open-world genomics tasks.

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#open-world

GROW: Aligning GRPO with State-Action Modeling for Open-World VLM Agents

arXiv cs.LG · 2026-05-21 Cached

GROW proposes a novel reinforcement learning framework that adapts GRPO to multi-turn VLM agent tasks by decomposing trajectories into state-action pairs and computing advantages between them, achieving state-of-the-art performance on over 800 Minecraft tasks.

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#open-world

How Rockstar fit an entire city into PlayStation 2 memory

Lobsters Hottest · 2026-05-12 Cached

The article provides a detailed analysis of how Rockstar achieved a seamless open world in GTA III on the PlayStation 2 with only 32MB of RAM through streaming loading, LOD, memory fragmentation management, and disc layout optimization, setting a benchmark for the industry.

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